﻿using System.Collections.Generic;
using System.Runtime.Serialization;

namespace AwesomeSSPLSLogik
{
    [DataContract]
   public class LSessionsRound
    {
        [DataMember]
        public int GameRoundId { get; set; }

        [DataMember]
        public List<LPlayer> GameRoundPlayer { get; set; }

        [DataMember]
        public string ChoiceMade{ get; set; }

    }
}
